#ifndef __PLAYER_H__
#define __PLAYER_H__

#include "main.h"

#define KEY_NONE 0x0000
#define KEY_PITCH_UP 0x0100
#define KEY_PITCH_DOWN 0x0200
#define KEY_TIMBRE 0x0300
#define KEY_DITHER 0x0400
#define KEY_VOLUME_UP 0x0500
#define KEY_VOLUME_DOWN 0x0600

void PlayerInit(void);
void PlayerProcess(void);

#endif
